Existence

 

Universal Concepts

article: Universal Concepts

Universal Concepts

 

Eco-village education and training is a process will link many common concepts together. Permaculture, the basis for the game Existence, is a distinct related area that requires similar skill aspects with a different approach focus. Other focus areas will develop as needed, when people, time, energy and interest converge with opportunity to create destiny.

The idea is to build structures within structures that are related to each other on a fractal scale. The individual units may operate with different concepts as a function of scale. For example, the ceramic cement business is a sub-unit, a developing component of the larger eco-village construction program. The focus of the group at any scale will produce the metrix scoring system, such that the game provides the ability to evaluate and train apprentices to fit the roles required to get the work done. Values will be cataloged on hour cards, our form of eco-currency.

Cross training in different areas is necessary, such that people get the basic concepts that relate to their specific work from additional perspectives. We wish to return to basics – to see that the work creates value to build community and supports the people doing the work.

This system sets an organic growth model based on an evolutionary scale. It is not well defined, because we really do not know the world that we are preparing to move to. Decision-making is heart based, with compassion being supplemented by hands-on skill and clarity from the existing knowledge base. People can use any form; the game places the results into to the tenets of Gaia ecology.

Each group formed creates its own core values, with design principles based on form and function that works to focus on the common goals. These goals change as a function of scale. Core teams work together to create business activity to benefit developing eco-communities. Each team reports metrics back to the game – measures that indicate to the group that progress is being made.

Existence provides an infrastructure to create interactive intentional community based on models developed by the participants. The pre-industrial revolution world was able to provide sustenance for the people in past times. Many of the skills necessary have not been taught during the past century and will require innovation. Learning to live in a mutually supportive community requires new approaches to food and fiber cultivation, transport, education and entertainment.

 

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